Yoda Stories
Characters & Items

Hover over any icon below for more information.
If the text goes past the edge of the screen, scroll down using your mouse wheel or the arrow keys.

All data was gathered from standard play on the settings Medium Combat Difficulty, Normal Game Speed and Medium World Size.


CONTENTS:
Weapons

Items

Non-Player Characters


Weapons



Lightsaber

COLOR: Blue

The default weapon, and the sole item Luke starts every game with.

Based on Anakin's lightsaber given to Luke in Episode IV.

Does as much damage as a Blaster, and hits foes in a three-tile wide, one-tile long arc in front of Luke.
Luke's Lightsaber

COLOR: Green

Unlocked after winning the game 5 times, at which point it will replace the normal lightsaber at the start of every game.

Based on the lightsaber Luke himself creates & uses in Episode VI.

While ostensibly a "better" lightsaber with Luke himself describing it as being "more balanced, more potent!", it seems to do exactly as much damage as the normal version.
Blaster

SHOTS: 30
A DL-44 heavy blaster pistol, based on the weapon used by Han Solo.
Blaster Rifle

SHOTS: 10
An E-11 Blaster Rifle, standard issue weapon of Imperial Stormtroopers.

Does 1.5x the damage of a Blaster.

Does as much damage as [UNVERIFIED] blaster shots.
Thermal Detonator

Damages enemies in all 9 tiles on & around where the Detonator is "thrown" (clicked).

Generally does as much damage as roughly 2-3 blaster shots.
THE FORCE

SHOTS: 15
RANGE: 3

A wave of energy that can stun enemies for a short time, grab hard-to-reach items, and affect parts of certain puzzles.

(Stunned enemies can still hurt you if you walk into them)

Given to Luke by finding the force ghost of Obi Wan, who will also replenish it after it has been used up (provided Luke is at full health).

After winning the game 10 times, THE FORCE will appear in Luke’s inventory at the start of every game, though he will still have to find Obi Wan to replenish it.

The only item in the game in ALL CAPS!


Items



General Items


R2-D2

Can be found on the very first screen of the game, every game.

Will offer basic advice and information on most things he is used on, useful for anyone new to Yoda Stories.

It is perfectly fine to leave him on Dagobah once his tutorials cease to be helpful. It's ok - he has Yoda to hang out with.
Locator

Shows a map of the current game world, the details thereof filling in as Luke explores, and offers clues to puzzles.

Can always be found in one of the tiles immediately surrounding the starting spaceport.
Pile of Junk

Can be traded at the starting spaceport for a random selection of weapons and healing items.
Pile of Junk

Can be traded at the starting spaceport for a random selection of weapons and healing items.
Pile of Junk

Can be traded at the starting spaceport for a random selection of weapons and healing items.
Pile of Junk

Can be traded at the starting spaceport for a random selection of weapons and healing items.
Pile of Credits

Not to be confused with the similar quest item, this can be traded at the starting spaceport much like the Piles of Junk, albeit for items of much higher value or rarity.

Healing Items


Q-Rations

Restores one third of one circle of health.
Ice Mushroom

Restores half of one circle of health.
(UNCONFIRMED)

Commonly found on snow planets.
Chakroot

Not documented as of yet.
Scrubroot

Restores half of one circle of health.
(UNCONFIRMED)

Commonly found in desert biomes.
Mushroom

Restores two thirds of one circle of health.

Commonly found on forest planets, and rarely appear in greenhouses on snow planets.
Bacta Fluid

Restores half of one circle of health.
First Aid Kit
(Rebel)


Restores one full circle of health.

Comes in Imperial and Rebel variants.
First Aid Kit
(Imperial)


Restores one full circle of health.

Comes in Imperial and Rebel variants.
Spirit Heart

Acts as an extra life, allowing Luke to die twice before failing a game.

Unlocked after winning the game 15 times, at which point it will appear in Luke’s inventory at the start of every game.

Key Cards


Keys come in many shapes, sizes and colors, but all serve the same purpose: Opening doors & chests.

Unique Keys


Electrolockpick

A key card for people who don’t have key cards.
Stormtrooper ID

Key cards for people.
ID Card

Key cards for people.
ID Card

Key cards for people.
Unique Key

An item that is more likely to be used in a mission’s ultimate objective.
Unique Key

An item that is more likely to be used in a mission’s ultimate objective.
Unique Key

An item that is more likely to be used in a mission’s ultimate objective.

Digging & Cutting Tools


Tools that are often used to carve a path through rocks and force open locks.
Fusion Cutter

A Jeron fusioncutter, a portable mining tool used to cut rock.

This tool was used as a weapon in Star Wars: Dark Forces.
Fusion Welder

A tool typically used by astromech droids like R2-D2.
Beamdrill

A high powered, precision mining tool that uses intense pulses of energy to mine minerals such as nova crystals and other ores.
Macrofuser

A tool used to repair starships.
Sonic Cleaver
Ice Drill

A machine used to bore through hard icy surfaces.
Power Prybar

A powered version of a prybar, a hand tool used as a lever to force open containers or to move unwieldy objects.
Hydrospanner

A type of common hand tool used as an all-purpose socket wrench and bit driver.
Ore Drill

See also the Beamdrill.

Sonic Hammer
A type of tool used by spice miners.

Parts


Tools and components that are often used in the repair and maintenance of vehicles and droids, or traded with characters for other tools or services.
Navicomputer

A computer used to make the necessary calculations to navigate at faster-than-light speeds known as hyperspace.
Sensor Pack

A portable scanning unit that could be used to detect a variety of information from the surrounding area.
Nav Card
NavCards, or Nava Cards, are media carrying coordination and astrogation data.

Can be plugged into your X-Wing to take it to a new destination.
Power Coupling

Important parts of starships, vehicles, and other smaller devices.
Igniter

Not to be confused with the mining droid of the same name.
Motivator

A type of device found in R5 series astromech droids, GNK-series power droid, and starships such as the Millennium Falcon. If defective they could blow out explosively, potentially sabotaging the entire droid.
Shield Generator

A deflector shield generator, a device which used to create protective shields for starships, vehicles, personnel, and droids.
Drive Compensator
The Drive Compensator, also known as the Interial Compensator, compensates for the intense accelerations that a spaceship undergoes in the course of its normal activities.
Restraining Bolt
Small, cylindrical devices that can be affixed to a droid in order to limit its functions and enforce its obedience.
Holocomm
A communication unit that can be found on starships.
Telesponder
A communications device that automatically transmits a ship's identification profile in reply to signals broadcast by starports and other military or civil authorities.
Droid Part
Could be anything, really.
Power Terminal
A small energy distribution device, not to be confused with the larger vehicle-servicing power stations of the same name.
Droid Detector
Exactly as the name implies.
Locomotor
A type of motor used in droids that allow the droid to walk and move.
Condenser Unit
Can generate water from moisture in the atmosphere and cook foods without creating smoke.
Homing Beacon
Devices used to track starships and other vehicles.
Anti-Grav Generator
Also known as a repulsorlift generator, this device allows a craft to hover or even fly over a planet's surface by pushing against gravity.
Drive Guide
Presumably a device used to make the necessary calculations to navigate at faster-than-light speeds known as hyperspace.
Repulsor
A repulsorlift component.
Energy Cell
A device used in starships.
Sensor Array
A common type of sensory device installed on numerous starships.
Hyperspace Compass
Allows starships to navigate by orienting to the center of the galaxy.
Power Converter
A device used to transfer power from one source to another.
Comm Unit
A communication device built into starships that allows both external communication to other vessels and internal communications within different parts of a ship.

Valuables


Items that are most commonly used for bribery.
Sample of Carbonite
A liquid substance that made from carbon gas that can change into a solid through rapid freezing.

Goods can be encased in carbonite for preservation, through a process known as carbon-freezing.
Sample of Ryll
Glow Rod
Lommite Crystal
Holocube
Bar of Durasteel
Crate of Spice
Blumfruit
Holocron
Decoder
Training Remote
Vial of Tibanna Gas
Gas Grenade

Quest-Based Explosives


Explosive weaponry that can be used to destroy equipment, clear paths, smoke Stormtroopers out of their barracks or to otherwise trade for other tools or services.
IM Mine
Stasis Mine
Smoke Grenade

Unique Items


These are highly specific items that tend to only be used to solve one or two particular quests or screens in the game.
5,000 Credits
Used to buy a certain droid back from the Jawas.
10,000 Credits
A sizable bounty that could make even the most loyal of bounty hunters reconsider selling their quarry to Jabba the Hutt.
Collapsible Bridge
Can be used to cross certain rivers.
Ladder
Used to climb the tall trees of certain forest worlds.
Data Card
A disk that can either contain a message or be used to move an Imperial transport.
Grappling Hook
Can help Luke traverse difficult terrain, and sometimes to help capture certain wild alien lifeforms should the mission require it.
Yubnut
Loved by Ewoks everywhere.
Adegan Crystal
A rare force-sensitive stone commonly used in the creation of lightsabers.

Exclusively a mission objective item that concludes the mission when collected.
Cloaking Device
Allows the user to become invisible and sneak past certain dangerous situations.
Lantern of Sacred Light
An artifact of great importance to the Ewoks.

Exclusively a mission objective item that concludes the mission when returned to the Ewok Chief.
Breath Mask
A relatively unique item that allows the user to breathe underwater.

Also acts as a generic trade-in item in missions that do not require Luke to do any diving.
DataCube
A unique item that contains Imperial Battle Plans.

Exclusively a mission objective item that concludes the mission when returned to Leia.
Droid Body
Part of a set of two items Luke must collect to put his friend C-3P0 back together.
C-3PO’s Head
Part of a set of two items Luke must collect to put his friend C-3P0 back together.
Star Sapphire
A mysterious gem that Yoda instructs Luke to acquire from the caves of Dagobah, granting him a better grasp of the force.
Dianoga Heart
Yoda instructs Luke to acquire this from the swamps of Dagobah, which Yoda turns into a Spirit Heart, said to make death “keep a more respectful distance.”
Thermal Cape
Imperials need to stay warm too, and a disgruntled officer may value a Thermal Cape enough to offer Luke valuable information in exchange.


Non-Player Characters



Friendlies


Yoda
The ancient Jedi master himself, Yoda briefs you on your mission and gives you an item you'll need in your journey.
Medical Droid
A 2-1B Series Medical Droid, found in spaceports all across the galaxy, will gladly heal you when your wounds get dire.
Trader
These merchants come from all walks of life, exchanging their fine healing items and weaponry for any scrap or cold hard cash you're willing to part with.
Bartender Droid
Commonly found running the cantina of the local spaceport.

The exact model of this droid is unknown, though it may be based on the EV-Series.
Defective Droid
A run-down little guy who could really use a hand... Or any droid part, for that matter.

The exact model of this droid is unknown.
Astromech Droids
A type of repair droid commonly used to serve as automated mechanics aboard starships.

Some will aid you, some are in need of repair, and some are simply roaming around performing their duties.
Some of the stationary Astromech Droids you will encounter seem to have somewhat more conical heads, indicating they are likely part of the R0, R4 or R5 series.

The roaming Astromech Droids are closer in appearance to your own companion R2-D2, and are likely members of the R2 through R4-P series.
WED Treadwell Repair Droid
A class-2 repair droid.
Flying Droid
A strange, round droid found at most spaceports that will sometimes take off into the sky when bumped into enough times.

The exact model and purpose of this droid are unknown.
Han Solo
An infamous smuggler with a habit of getting himself into trouble with the system's local crime lords.
Princess Leia Organa
The leader of the Rebel Alliance.
Chewbacca
A Wookie from the planet Kashyyyk. Han Solo's closest friend and companion.

Next to Darth Vader, Chewie is the only character whose sprites take up two tiles.
Obi-Wan Kenobi
The force ghost of Ben Kenobi that will unlock and replenish Luke’s ability to use the force... Provided Luke is healthy enough to handle it.
Tauntaun
A beast of burden native to snow planets, where one will sometimes appear at the spaceport.

Gives some Q-Rations when interacted with.
Bantha
A beast of burden native to desert planets.

Largely inactive, though some will give items when interacted with.
Dewback
Thick-skinned reptilian beasts of burden.
Alessian Terror Moths
A type of insect native to the planet Tarsa, though named after Tarsa's moon, Alessia.

Known to swarm around any light source.
Jawa
One-meter-tall humanoids native to Tatooine with a passion for scavenging scrap.

These harmless little guys are mostly content to scurry around and generally get in Luke’s way.
Ewok
Diminutive furry bipeds native to the forest moon of Endor.
Ewok Chief
The leader of the Ewoks, desperate for the return of their Lantern of Sacred Light.
Imperial Royal Guard
An elite unit whose members serve as personal bodyguards to the Galactic Emperor.

While not technically “friendly”, Luke refuses to engage Imperial Guards in combat at any point, electing instead to sneak around them.
Non-Combatant Stormtrooper
While not technically “friendly”, Luke does not harm non-combatants.

Stormtroopers with their weapons lowered may be open to reasoning or bargaining.
Jabba the Hutt
While not technically “friendly”, Jabba the Hutt is a notorious crime lord operating from his palace on Tatooine who prefers to let his paid underlings do his fighting for him.
General Marutz
An unfortunate member of the Rebel Alliance somewhat lacking in resolve, always finding himself being captured and interrogated by Darth Vader as to the whereabouts of the rebels’ base of operations.

Enemies


Stormtrooper
HITS TO KILL:
2 Lightsaber Strikes
2 Blaster Shots

The infantry soldiers of the Galactic Empire.

Armed with a blaster.
Snowtrooper
HITS TO KILL:
2 Lightsaber Strikes
2 Blaster Shots

A variant of the Stormtrooper wearing insulated armor and helmets designed for cold weather.

Armed with a blaster.
Scout Trooper
HITS TO KILL:
2 Lightsaber Strikes
2 Blaster Shots

Stormtroopers specially trained in reconnaissance and the operation of Speeder Bikes.

Armed with a blaster.
Stormtrooper Commander
HITS TO KILL:
4 Lightsaber Strikes
3 Blaster Shots

A heavier variant of the Stormtrooper design, which does not seem to be based on anything from existing Star Wars canon.

Armed with a blaster.
Imperial Officer
HITS TO KILL:
1-2 Lightsaber Strikes
1 Blaster Shot

High-class soldiers with various positions of responsibility, authority, and duty within the various branches of the Galactic Empire's military.

Armed with a blaster.
Imperial Officer
HITS TO KILL:
1-2 Lightsaber Strikes
1 Blaster Shot

High-class soldiers with various positions of responsibility, authority, and duty within the various branches of the Galactic Empire's military.

Armed with a blaster.
Tusken Raider
HITS TO KILL:
2 Lightsaber Strikes
1-2 Blaster Shots

A culture of nomadic sentients native to Tatooine, hostile to local settlers.
Criminal
HITS TO KILL:
2 Lightsaber Strikes
2-3 Blaster Shots

Wretched scum and villainy, operating on desert planets under the employ of Jabba the Hutt.
Gran
HITS TO KILL:
2 Lightsaber Strikes
2-3 Blaster Shots

Three-eyed humanoids native to the planet Kinyen, operating on desert planets under the employ of Jabba the Hutt.
Darth Vader
HITS TO KILL:
Data Pending

His presence in a zone is always heralded by the classic sound of his respirator.

Next to Chewbacca, Darth Vader is the only character whose sprites take up two tiles.
Tank
HITS TO KILL:
10 Lightsaber Strikes
8 Blaster Shots

Some form of armored Imperial vehicle with a large cannon attached to its front, not seemingly based on anything from existing Star Wars canon.

The toughest standard enemy in the game.
Commonly encountered on snow planets.
Armed with a blaster.

Can drop a Pile of Junk when destroyed.
Assassin Droid
HITS TO KILL:
3 Blaster Shots
[UNCONFIRMED]

A dangerous droid tasked with taking down any rebel intruders.

Seems to be an IG-Series assassin or lancer droid, though the exact model is unclear.
LIN Droid
HITS TO KILL:
1 Lightsaber Strike

An LIN Demolitiontech Autonomous Minelayer, designed and manufactured to plant explosives to blast away rocks and debris.

Does not actually use explosives in-game.

Can drop a Pile of Junk when destroyed.
Mouse Droid
HITS TO KILL:
1 Lightsaber Strike

An MSE-6 Series Repair Droid, ordinarily used for delivery and maintenance purposes but utilized in Yoda Stories as a harmful nuisance to anyone intruding on Imperial property.
Interrogator Droid
HITS TO KILL:
1 Lightsaber Strike

Droids designed to coax sensitive information out of an individual by inflicting extreme pain upon them, often programmed with sadistic personalities.
Probe Droid
HITS TO KILL:
4 Lightsaber Strikes
3 Blaster Shots

A type of droid used for deep space exploration and reconnaisance.
Tenacious hunter-seekers.

Armed with a blaster.

Can drop a Pile of Junk when destroyed.
Sarlacc Pit
HITS TO KILL:
2 Lightsaber Strikes
1-2 Blaster Shots

Likes to hide under the sands of desert planets until unsuspecting prey bumps into its pit.

Easily avoidable and nowhere near as dangerous as its movie counterpart, they can only harm those who are too foolish to walk away from their side.
Scorpion
HITS TO KILL:
2 Lightsaber Strikes
1-2 Blaster Shots

A sizable scorpion-like creature, not seemingly based on any existing creature from Star Wars.

Commonly found in desert biomes.
Beetle
HITS TO KILL:
1 Lightsaber Strike

An average everyday insect, not seemingly based on any existing creature from Star Wars.

Commonly found in desert biomes.
Snake
HITS TO KILL:
1 Lightsaber Strike

An average everyday snake, not seemingly based on any existing creature from Star Wars.

Commonly appears in forests and deserts.
Ice Beetle
HITS TO KILL:
1 Lightsaber Strike

An average everyday insect, not seemingly based on any existing creature from Star Wars.

Native to icy snow planets.
Snow Starfish
HITS TO KILL:
1 Lightsaber Strike

A strange creature similar to a starfish, not seemingly based on any existing creature from Star Wars.

Native to icy snow planets.
Snow Worm
HITS TO KILL:
3 Lightsaber Strikes

A large toothy-mawed worm, not seemingly based on any existing creature from Star Wars.

Native to icy snow planets.
Giant Turtle
HITS TO KILL:
1-2 Lightsaber Strikes
1-2 Blaster Shots

A large turtle-like creature, not seemingly based on any existing creature from Star Wars.

Commonly appears in forests, as well as in the marshes of Dagobah.
Jungle Ray
HITS TO KILL:
2 Lightsaber Strikes
1-2 Blaster Shots

A creature similar to a Manta Ray that glides across the land and the canopies of trees rather than in the water.

Not seemingly based on any existing creature from Star Wars.

Commonly appears in forests and deserts.
Plant Monster
HITS TO KILL:
2 Lightsaber Strikes
1-2 Blaster Shots

A strange mass of toothy-mawed tentacles, not seemingly based on any existing creature from Star Wars.

Commonly found on forest planets and in some greenhouses.
Wampa
HITS TO KILL:
3 Lightsaber Strikes
2-3 Blaster Shots

Fearsome, carnivorous, white-furred mammals native to snow planets like Hoth.
Baby Wampa
HITS TO KILL:
1 Lightsaber Strike

The young of a Wampa, native to snow planets like Hoth.
Rancor
HITS TO KILL:
Data Pending

A hulking semi-sentient reptilian carnivore native to the planet Dathomir.

Strangely, the Rancor splits off into several Little Rancor when its individual bodyparts are destroyed, a behavior unique to Yoda Stories.

The arms will split into one Little Rancor, while the head splits into four.

Unless you run into it, the Rancor itself is completely incapable of harming Luke.
FUN FACT: A rancor named Pateesa was kept as a pet by Jabba the Hutt in a pit below his palace court, to which he fed any who displeased him.

Counting its arms, the Rancor is the biggest character in Yoda Stories, taking up a whopping 4 tiles in size.
Little Rancor
HITS TO KILL:
4 Blaster Shots

Miniature Rancor that split off from the main body when its individual bodyparts are destroyed, a behavior unique to Yoda Stories.
Dianoga
HITS TO KILL:
Data Pending

A large omnivorous cephalopod from the planet Vodran.

Most well-known for being the monster in the trash compactor in Episode IV.

Encountered only once, during the 15th mission.






















































































???


Dr. Jones
Han Solo in a funny hat.
Grey
As alien as it gets.
UFO
The Grey's transport of choice.
Corvette
The car from Corvette Summer, a 1978 movie starring Mark Hamill (who played Luke Skywalker).